Sunday, January 29, 2012

Double Entry Journal #2: Web 2.0 and Emerging Learning Technologies/Learning Styles

Quote
"Video games provide the learner with real environment that gives the students chance to stimulate what they want to learn. Now, there are many examples of using the video games in school. According to BBC News many educators do not use video games in learning. They think this kind of technology is only for fun and does not benefit their children. This point of view is wrong. According to many researchers, children can learn more effectively when they play video games than when they read books. Dr. David Lewis conducted a research on the MediEvil 2 historical game which is about the history of Victorian London. He found that the children can understand this story better by playing the game more than by reading the book (BBC News, 2000)."


Response
This statement that I found in the article was the one that made the most sense to me over all the other types of learning that this article talked about. I have been playing video games my whole life and I would to agree that I learned many things better if they are in a game than I would if they were in a book. Because of computer games I can type at much higher speeds than I could before I ever started playing them. My reading speed and comprehension was also improved from the years of reading text across my screen. Any game that I play that has some type of factual information seems to stick in my head better than it would if i got the information from a book.


Citation
http://en.wikibooks.org. (2011). Retrieved from http://en.wikibooks.org/wiki/Web_2.0_and_Emerging_Learning_Technologies/Learning_Styles


Video
Video Citation
Youtube. (2011, October 18). Retrieved from http://www.youtube.com/watch?v=FWFsG1KPjKc




1 comment:

  1. I'd like to use your response to this question in a class that I'm currently taking, "Game Design". I find it interesting that you feel your comprehension and factual information improved due to games, nice job!

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